Webinar

Controlling Amadeus Acoustics ART::IP with Grapes 3D

From Pre-Production to Live Performance

We are pleased to invite you to our upcoming webinar, presented in collaboration with Amadeus Acoustics.

As immersive audio becomes the new standard in high-end live production, the question is no longer whether to work spatially, but how to do it with precision, flexibility, and full creative control across the entire production lifecycle.

This session offers a practical, hands-on look at how Grapes 3D, available as both a VST3 plugin and standalone application, integrates seamlessly with ART::IP across the full production lifecycle.

Topics covered

  • Connecting Grapes 3D to ART::IP
  • Pre-production: authoring spatial mixes on a linear timeline inside your DAW
  • Live control from stage, FOH, or any position in the venue
  • Building and managing trajectories and scenes
  • Production workflows for theatre, opera, and large-scale concerts

Grapes 3D interface: clip-based sequencer and canvas with custom trajectory
Grapes 3D: clip-based sequencer on the left, 2D canvas with a drawn trajectory on the right. This is the interface you will see live.

The session includes a live demonstration followed by a dedicated Q&A with senior specialists from both Grapes 3D and Amadeus Acoustics.
Featuring

Felix Deufel – CEO and Founder, Grapes 3D – Audio Control (Not a Number GmbH)
Fabio Kaiser – CEO, Amadeus Acoustics
Chechi Ángel – Marketing Coordinator, Amadeus Acoustics

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